Moon-mad mages battle for celestial favor! You have until the moon disappears to prove your strength.

Your spells and maneuvers take time to prepare - whatever action you choose only takes effect as the moon's phase changes (every 2 seconds).

  • Player 1 Controls: WASD 
  • Player 2 Controls: Arrow Keys


The game doesn't explain much of anything - kinda like the nonsense fighting games that inspired me. If you prefer having some guidance:

Actions:

  • Charge (up) - Increase the strength of your future attacks. The more full the moon is, the more your power increases.
  • Attack (forward) - Damage your opponent according to your accumulated charge
  • Daze (down)  - Slightly damage your opponent and remove their charge. Fails if struck by an opponent's attack.
  • Block (back) - Reduce damage received from attacks to half (rounded down).

Actions cannot be repeated twice in a row. If no action is selected by the time the moon changes phases you do nothing.

GitHub Repository: https://github.com/SamBumgardner/final-midnight

Leave a comment

Log in with itch.io to leave a comment.