Choose your character's path through a misty fantasy world to strengthen yourself and discover unique endings.

How to Play

Tap or click options to decide which character statistics to increase to prepare for a new challenge every 10 days. Depending on how well your character does you either continue to the next challenge, or reach an ending to go back to the first day.

Each character has slight strengths and weaknesses. To try a different character, you can restart all progress by refreshing the browser.

Credits

30 Days in the Fog was created with the Godot engine in 3 days and includes original code, sound, and art.

The full team included:

  • Alex: Artist, UI Designer
  • Luke Bumgardner: Voice Actor
  • Noah Bumgardner: Composer, Programmer, Voice Actor
  • Sam Bumgardner: Game Designer, Programmer
  • Shawna Bumgardner: Voice Actor
  • Tom Bumgardner: Artist

Feedback Wanted

This Ludum Dare entry features original art, music, and gameplay, and we are welcome to all kinds of feedback, especially related to how fun 30 Days in the Fog is to play!

You can also check out the open-source code on GitHub.

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorssbumgardner, alexmariefina@gmail.com, NBumgardner
GenreSimulation
Made withGodot
TagsHand-drawn, Meaningful Choices
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly
LinksGitHub